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attention :What
is (Mobage-town)?
click! |
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Realization of an Online Platform by
HTTP networking |
EitaroSoft has newly realized the technology to
real-time network by HTTP networking. This technology
has enlarged the Online Game Environment. Besides, we
have the preparation for the variety of necessary
functions as standard. As a result, all the bothering
steps of Online Games could be skipped.
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Server
Management Capability |
Manage servers for mobile access.
Automatic adjustment depending on server access
cases. |
Lobby
Management Capability |
Manage player's lobby for matching
with other players. |
Room
Management Capability |
Settings for room names and
passwords. |
Chat
Management Capability |
Manage comments on chats of players.
Judging NG words and so on. |
Management Tools |
Manage from Player information to
on-play information. | |
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Online Game with HTTP
communication
| We, EitaroSoft, have been leading `mobile
online industry` in Japan. In March 2006,
EitaroSoft has successfully achieved to utilize
the `turn type`(users exchange their turn to
attack each other) of online battle game with one
of the most greatest hit game title,
`Daisenryaku`, of which total sale is over 10
thousand within Japan. Moreover this application
is the first in Mobile Devices series to be
implemented with the HTTP communication
system. |
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P2P network online
game
| 2006.September we have succeeded to develop a
online networking module ?BIG MOUNTAIN?which does
not require a server and enables users to
communicate directly from their own mobile phones.
Therefore incredibly high- speed online network is
now actualized and the `real time` high quality
online game is more enjoyable. This module has
been utilized for a title ?Lost Planet?by CAPCOM,
and it has been introduced at several exhibitions
of Tokyo Game Show. | |
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We have successfully
accomplished to develop an online game, which is the
combination of 3D and P2P network system with “full
scale” real time network.
| The general 3D online game have
difficulties in operating "real time network" due
to the high demand of CPU. However the "Big
Mountain" the online network module we have
originally developed enables to actualize a smooth
network communication. |
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